The original version of Mega Airport Berlin Brandenburg was released in 2021, and now there is a new version 2 available with a free upgrade for registered customers. This updated version includes several improvements and additions, such as Dense animated custom ground traffic, addition of animated people in terminals, aprons expansions, VDGS systems, new wigwag models and improved performance.
To showcase these improvements, a new promo trailer has been released in 4K resolution, produced by AviationLads and embedded below.
If you’re a flight simulation enthusiast looking to explore Germany and the newly built Berlin Brandenburg Airport, Mega it is a must-have add-on for Microsoft Flight Simulator 2020. You can find it at simMarket, where it is available for purchase from Aerosoft and Limesim.
The add-on includes highly detailed and accurate models of the airport’s terminals, hangars, and other buildings, as well as surrounding infrastructure such as roadways, and parking lots. The scenery also features custom ground textures, 3D grass, and dynamic lighting to create a highly immersive and realistic experience.
Changelog :
NEW: Now compatible with Xbox!
NEW: Dense animated custom ground traffic with applicable lights and sounds!
NEW: Apron E extension with new parking positions E21-E35 including static GPUs
NEW: Apron A extension with new parking positions A13-A19
NEW: Honeywell VDGS systems (requires Aerosoft VDGS driver)
NEW: Animated people added to the terminals
NEW: Static aircraft (mainly around maintenance areas)
NEW: Aprons and taxiways now show more signs of usage since the airport has been opened.
NEW: Skydiving center VFR object (07L approach)
NEW: New Easyjet maintenance hangar
NEW: New Hotel building at airport plaza behind main terminal
NEW: Container offices structure between main apron and tower
NEW: Bast fences around tower
NEW: Perimeter fences around the whole airport
NEW: More vehicle parking positions for better compatibility with GSX
NEW: Easter egg
UPDATED: Huge update of ground layout with many little details changed
UPDATED: More parked cars around airport
UPDATED: Improved texture resolution for most buildings
UPDATED: Improved performance: All models have LODs now
UPDATED: Fixed night illumination and detail of apron lights + collision barriers
UPDATED: Position of stand designator signs + added collision barriers
UPDATED: New Wigwag models
UPDATED: Taxiway guidance at main apron updated to have “virtual courts” (road crossing the apron in the north can now be crossed at one location only, has in-concrete flashlights at stop bars)
UPDATED: Stand positions for less collisions with static equipment
UPDATED: More realistic interior lighting of main terminal
UPDATED: All taxisigns updated to reflect the current apron/taxiway layout
UPDATED: Taxisigns now cause light on the surrounding terrain
UPDATED: Removed default road overlays within airport perimeter
FIXED: Renamed Gate A23 to A11 and A24 to A12
FIXED: Airstairs can now be requested via ATC at gates with no jetways connected to them
FIXED: Updated gate names with A/B/C appendix (e.g. B0702 to B07B as in real world)
FIXED: Removed default road lightdots on airside/apron
FIXED: Terminal sign for B14 was duplicated, B15 missing -> now fixed
FIXED: Transparencies for some airport type designators along stop markers
FIXED: Smoothed some bumpy terrain around bridges and terminal landside