To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
The technical storage or access that is used exclusively for statistical purposes.
The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Hilarious, what people sell to inapt simmers. Imagine paying for your graphic settings menu page as an extra purchase for every of your 1000s of videogames in your Steam library.
This *tool* is the simplest of txt file editors. Money grab.
If it’s that easy why did you not do it ?
Next you will be telling us that you hand edit all of the shaders and had rayleigh scattering worked out in P3D years ago but kept it to yourself.
Go on. show us the code LOL
Sorry to ask guys but does PTA have any conflict with Rex 4 Texture Direct?
I doubt there would be a conflict as PTA will impact the shades, lights and global coloring of the sim to produce a more realistic look of all environment items.