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Awesome! FSX lives on. Continues to amaze me at the lateral and vertical creativity of the developers.
I want to get my clammy little mits (or, well, my mouse pointer) on that water drag slider.
That’s been a major bugbear of mine for a long time, ever since I first got my hands on a Maule Amphibian and did my first water landing. MSFS, P3D and X-Plane all stink at aquatic physics, but all contain aircraft/vessels used on/under water.
Annoyingly, Flight was a lot better, but only has the toy aircraft to operate to and from the sea.